# Music and sound effects

> The room's soundtrack: what players hear and control, and how the game master builds the playlist and the sound effects board.

Page: https://docs.rpgdesk.com/en/mesa/musica/

The room has its music, the same for everyone and at the same point, and a **sound effects** board (a creaking door, thunder) that the game master plays on the spot. Both open from the room menu (right-click the room’s icon, in the bar on the left) → **Tabs** (**Music** or **Sound effects**), as tabs, in an empty space or in the last space you clicked.

## Music, for players

*Screenshot:* The music as the player sees it: the track that is playing, its position, the note that the game master controls the music, the personal volume and the playlist.

- **Now playing** shows the track and its position. The playlist shows up below.
- **My volume** changes only what you hear.
- The game master controls the music.
- Closing the module does not stop the music: it keeps playing while you are in the room.

## Music, for the game master

*Screenshot:* The music as the game master sees it: the playing track, the previous, pause, next, stop and repeat buttons, the personal volume, the table volume and the playlist with three tracks.

- **Build the playlist:** **Upload audio files…** (the upload icon, next to **Playlist**), **Add by link…** (the chain icon) or drag audio files onto the module.
- **Controls:** previous, play or pause, next, stop and repeat (**Repeat playlist**, **Repeat this track** or **No repeat**). Dragging the position skips the music for everyone.
- **Table volume** applies to everyone; **My volume**, only to you.
- Click a track to play it now. The **×** next to it removes the track from the playlist.

## Sound effects

*Screenshot:* The sound effects board with three effects: creaking door, thunder and howl, and the effects volume.

- The game master adds effects with the **+** or by dragging audio files onto the board.
- One click on an effect plays it for the whole room. Right-clicking it offers **Remove**.
- **Effects volume** is your volume for the effects.

> **Did the browser hold the sound?**
>
> Some browsers only play sound after you click the page. If **The browser held the table’s sound. Click to listen.** shows up, click the notice.

The overall volume of everything (music, effects and notices) is in **Settings → Notifications → Overall volume**.
