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Music and sound effects

The room has its music, the same for everyone and at the same point, and a sound effects board (a creaking door, thunder) that the game master plays on the spot. Both open from the room menu (right-click the room’s icon, in the bar on the left) → Tabs (Music or Sound effects), as tabs, in an empty space or in the last space you clicked.

The music as the player sees it: the track that is playing, its position, the note that the game master controls the music, the personal volume and the playlist.
  • Now playing shows the track and its position. The playlist shows up below.
  • My volume changes only what you hear.
  • The game master controls the music.
  • Closing the module does not stop the music: it keeps playing while you are in the room.
The music as the game master sees it: the playing track, the previous, pause, next, stop and repeat buttons, the personal volume, the table volume and the playlist with three tracks.
  • Build the playlist: Upload audio files… (the upload icon, next to Playlist), Add by link… (the chain icon) or drag audio files onto the module.
  • Controls: previous, play or pause, next, stop and repeat (Repeat playlist, Repeat this track or No repeat). Dragging the position skips the music for everyone.
  • Table volume applies to everyone; My volume, only to you.
  • Click a track to play it now. The × next to it removes the track from the playlist.
The sound effects board with three effects: creaking door, thunder and howl, and the effects volume.
  • The game master adds effects with the + or by dragging audio files onto the board.
  • One click on an effect plays it for the whole room. Right-clicking it offers Remove.
  • Effects volume is your volume for the effects.

The overall volume of everything (music, effects and notices) is in Settings → Notifications → Overall volume.